Thursday, January 26, 2006

3D Navigation Engine

I remember several apparently disconnected events when staying up last night. I remember a ketamin white out where ego and 'I' had no meaning nor did living or dying. Then 'I' was visualising and editing the electrical connections and nodes in my brain. I remember the network and cosmological topologies (neural, ring, star etc) and how they interconnect. I look at Wikipedia and its pages of text and image on a 2D screen. I remember the dream from the other night where I was in a spaceship exploring planets that changed into colonies when approached and a black hole that attracted me to oblivion. I visualise the houses on streets, the roads across the country, the countries on the world, planets in solar system and the stars and galaxies in the universe. Also, I think of online communities as virtual worlds that could share the same universe. Then I wish to have an interactive narrative structure that is contained in a 3D navigated environment.
Many light bulbs go off in my head. What if a 3D virtual universe is constructed that is based on our real universe but has regions with different laws. A node could be a planet or a house and could contain a game or a database that splits down to smaller elements. The visual structure could be a 3D user interface for a new operating system or database or represent the Internet itself. Of course there would be huge problems with downloading but offline systems could follow this format. Also, a 3D version of Maya's hotkeys would aid speed and search function. It may work like Minority Report screens but in a 3D virtual environment and use a combination of a branching tree structure and recursive within a node content. Each node would act as a dimension (as analogous to a window or portal).
I would like to do a demo of the 3D navigation system using an interactive narrative as the point of exploration (of the choose your own adventure variety), and another test that visualises classification systems or process such as genres of music, visual arts, movies or games (as a database visualisation test). An interactive narrative would use the linking structure to move between decisions (like a spider web) and the recursive structure to bring up audio or visual content for the user. This closes when that part of the narrative has finished playing.
Later versions would house games and be a super-network structure for database visualisation and navigation. These later versions would involve intense programming rather than just visual design. In fact eventually - in 10 to 20 years - this could be a hybrid operating system, search engine, database and communication hub. Maybe someday it will be self aware and have a level of detail approaching that of our visible universe. I wonder if this is patentable or has been patented.

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